Reaper

The Reaper is a projectile Light Barrel that can be combined with any Light Firing Mechanism to assemble a Weapon Module. It fires a physical projectile that has to travel to its target before scoring a hit (or a humiliating miss!).

Tactics
Projectile weapons are probably the most difficult type of weapons to master. As their ammunition needs time to reach its target, you need to learn to lead your shots, that is – to anticipate where the enemy will be by the time the projectile reaches them, and then fire at that direction. Scoring a hit with such a weapon is by far easiest to do in close range, while at long distance it becomes a nigh-impossible feat. Still, for its drawbacks, the projectile weapons offer a decent Rate of Fire, and excellent Damage and Accuracy.

Considering its better performance up close, the Reaper is best suited with a Skirmisher-type robot. Any Light Chassis will be a good match for this weapon, and the faster the robot is – the easier it will be close up with enemy for maximum efficiency.

If your preferred tactic is getting close enough for point-blank shooting, you should consider attaching the Reaper to a Revolver or Hiccs Firing Mechanism. Although these would reduce your Accuracy, this will hardly matter in close range, while on the other hand your Damage-Per-Second will be increased. Keep in mind, that you still might not be a match for a rapid-fire weapon-wielding foe.

Projectile weapons are at their best when complimented by another type of weapon and Devices to compensate for their weaknesses. Keep in mind however, that if you lead your shots for a projectile weapon, any other weapon that requires a direct aim is just a dead weight for you. Try to combine a projectile weapon with other projectile or AOE weapons that will benefit from not aiming directly at a target.

With a Reaper, when you manage to destroy an enemy’s Chassis and he becomes a sitting duck – just pull back, as far as you can, and dismantle him at your leisure. While you’re sure to take return fire, it will hardly deal significant damage to you (unless, of course, the enemy is equipped with Area of Effect or precision weapons himself!).