Rocket Turret



The Rocket Turret is a deployable Device. It can be placed on the battlefield and there is a delay of several seconds before it starts functioning. If it’s not destroyed before its Spawn Duration expires, the Turret will de-spawn automatically after a set amount of time. The Rocket Turret has a long detection range, and, once fired, its missiles will fly until they connect with an object.

Effect
The Rocket Turret fires a single rocket at a single enemy when that enemy enters its detection range. It deals both direct hit and splash area damage.

A Turret’s detection range is 360 degrees around it – it doesn’t matter in which direction the Turret is currently pointing!

Strategies
Ambush – If you set up the Rocket Turret behind a corner, you can assure that enemies will be flat-footed and are likely to soak up the first missile hit. Furthermore, nearby walls and surfaces can guarantee that the enemy suffers some of the splash damage, even if he manages to dodge the missile. Perfect for when the enemy team is moving in a tight formation.

Corridor Cover – Placed in the end of narrow hallway, the Rocket Turret will be unavoidable – its missiles will either connect directly with the enemy, or they’ll explode in the walls and deal splash damage.

Avoiding Pursuit – Set the Rocket Turret behind you in a narrow corridor (ex: the mines in the High Noon map); this will force any enemies pursuing you at moderate distance to cut off their chase or otherwise suffer a substantial amount of damage.

Combat Assistance – When engaged in a firefight, deploy the Rocket Turret for additional firepower support. This may also force the opponents to disperse (to minimize splash area effect) and to concentrate their attack on the Turret instead of you.

Counter-strategies
Avoidance – If the Turrets is inadequately placed, you can just avoid it by using the environment for cover, or alternatively – you can take another route through the map, and wait out the Turret’s expiration.

Long-Distance Strafe-Dance – If you have plenty of open space between you and the turret, you may try and safely strafe its rockets, as it will never fire at your feet. Just make sure there’s no object behind you that the missile can connect with – or you risk getting caught in the blast radius!

Bait – A single high-speed robot my try and draw fire from the Rocket Turrets while the slower robots on his teams sneak by or attack the turret from behind.

Peek-a-Boom – If the Rocket Turret is placed at the end of a narrow corridor, try to bait its first rocket, duck into cover and then safely shoot at the turret while it reloads. Don’t mess up the timing!

Destroy – The turret doesn’t have nearly as much Durability as a healthy Robot. In a one-on-one battle with a durable robot, you may want to concentrate fire on the turret first, so you minimize the amount of damage you suffer from it.

Destroy Parent – If the robot that spawned the Turret is low on Durability, your best bet is to concentrate fire on it. If you manage to destroy the ‘parent’ robot, the Turret will deactivate as well.